Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
UFUNCTION (BlueprintPure,
Meta=(DisplayName="Is Normal XYZ (Vector4)", ScriptMethod="IsNormal3", Keywords="Unit Vector"),
Category="Math|Vector4")
static bool Vector4_IsNormal3
(
const FVector4 & A
)
Remarks
Determines if vector is normalized / unit (length 1). The W element is ignored. true if normalized, false otherwise.