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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static double Vector4_DotProduct3
&40;
const FVector4 & A,
const FVector4 & B
&41;
Remarks
Returns the dot product of two vectors - see http://mathworld.wolfram.com/DotProduct.html The W element is ignored.