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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
UFUNCTION (BlueprintPure,
Meta=(DisplayName="ToRotator (Quat)", CompactNodeTitle="->", ScriptMethod="Rotator", Keywords="cast convert", BlueprintAutocast),
Category="Math|Conversions")
static FRotator Quat_Rotator
(
const FQuat & Q
)
Remarks
Converts to Rotator representation of this Quaternion.