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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static FVector Quat_RotateVector
&40;
const FQuat & Q,
const FVector & V
&41;
Remarks
Rotate a vector by this quaternion. vector after rotation
Parameters
Name | Description |
---|---|
V | the vector to be rotated |