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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static void Quat_Normalize
&40;
FQuat & Q,
float Tolerance
&41;
Remarks
Normalize this quaternion if it is large enough as compared to the supplied tolerance. If it is too small then set it to the identity quaternion.
Parameters
Name | Description |
---|---|
Tolerance | Minimum squared length of quaternion for normalization. |