Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static bool NotEqual_Vector4Vector4
&40;
const FVector4 & A,
const FVector4 & B,
float ErrorTolerance
&41;
Remarks
Returns true if vector A is not equal to vector B (A != B) within a specified error tolerance