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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static bool NotEqual_Vector2DVector2D
&40;
FVector2D A,
FVector2D B,
float ErrorTolerance
&41;
Remarks
Returns true if vector2D A is not equal to vector2D B (A != B) within a specified error tolerance