Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
UFUNCTION (BlueprintPure,
Meta=(DisplayName="Not Equal (Byte)", CompactNodeTitle="!=", Keywords="!= not equal"),
Category="Math|Byte")
static bool NotEqual_ByteByte
(
uint8 A,
uint8 B
)
Remarks
Returns true if A is not equal to B (A != B)