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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
UFUNCTION (BlueprintCallable, Meta=(DisplayName="Set Column (Matrix)", ScriptMethod="SetColumn"),
Category="Math|Matrix")
static void Matrix_SetColumn
(
UPARAM FMatrix & M,
TEnumAsByte < EMatrixColumns::Type > Column,
FVector Value
)