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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static FTransform MakeRelativeTransform
&40;
const FTransform & A,
const FTransform & RelativeTo
&41;
Remarks
Computes a relative transform of one transform compared to another.
Example: ChildOffset = MakeRelativeTransform(Child.GetActorTransform(), Parent.GetActorTransform()) This computes the relative transform of the Child from the Parent.
Example: ChildOffset = MakeRelativeTransform(Child.GetActorTransform(), Parent.GetActorTransform()) This computes the relative transform of the Child from the Parent. The new relative transform
Parameters
Name | Description |
---|---|
A | The object's transform |
RelativeTo | The transform the result is relative to (in the same space as A) |
A | The object's transform |
RelativeTo | The transform the result is relative to (in the same space as A) |