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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
UFUNCTION (BlueprintPure,
Meta=(DisplayName="Byte <= Byte", CompactNodeTitle="<=", Keywords="<= less"),
Category="Math|Byte")
static bool LessEqual_ByteByte
(
uint8 A,
uint8 B
)
Remarks
Returns true if A is less than or equal to B (A <= B)