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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetMathLibrary.cpp |
static bool InRange_IntInt
&40;
int32 Value,
int32 Min,
int32 Max,
bool InclusiveMin,
bool InclusiveMax
&41;
Remarks
Returns true if value is between Min and Max (V >= Min && V <= Max) If InclusiveMin is true, value needs to be equal or larger than Min, else it needs to be larger If InclusiveMax is true, value needs to be smaller or equal than Max, else it needs to be smaller