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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static void HSVToRGB_Vector
&40;
FLinearColor HSV,
FLinearColor & RGB
&41;
Remarks
Converts a HSV linear color (where H is in R (0..360), S is in G (0..1), and V is in B (0..1)) to RGB