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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static FLinearColor HSVToRGB
&40;
float H,
float S,
float V,
float A
&41;
Remarks
Make a color from individual color components (HSV space; Hue is [0..360) while Saturation and Value are 0..1)