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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static float FixedTurn
&40;
float InCurrent,
float InDesired,
float InDeltaRate
&41;
Remarks
Returns a new rotation component value a new rotation component value clamped in the range (-360,360)
Parameters
Name | Description |
---|---|
InCurrent | is the current rotation value |
InDesired | is the desired rotation value |
InDeltaRate | is the rotation amount to apply |