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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
UFUNCTION (BlueprintPure, Meta=(DisplayName="Clamp (Float)", Min="0.0", Max="1.0"),
Category="Math|Float")
static double FClamp
(
double Value,
double Min,
double Max
)
Remarks
Returns Value clamped between A and B (inclusive)