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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static int64 FCeil64
&40;
double A
&41;
Remarks
Rounds A up towards positive infinity / up to the next integer (e.g., -1.6 becomes -1 and 1.6 becomes 2)