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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
UFUNCTION (BlueprintPure,
Meta=(DisplayName="To Vector2D (Vector)", CompactNodeTitle="->", ScriptMethod="Vector2D", Keywords="cast convert", BlueprintAutocast),
Category="Math|Conversions")
static FVector2D Conv_VectorToVector2D
(
FVector InVector
)
Remarks
Converts a Vector to a Vector2D using the Vector's (X, Y) coordinates