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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
UFUNCTION (BlueprintPure,
Meta=(DisplayName="To Transform (Matrix)", CompactNodeTitle="->", ScriptMethod="Transform", Keywords="cast convert"),
Category="Math|Conversions")
static FTransform Conv_MatrixToTransform
(
const FMatrix & InMatrix
)
Remarks
Matrix functions Converts a Matrix to a Transform (Assumes Matrix represents a transform)
FMatrix