Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static FVector2D ClampAxes2D
&40;
FVector2D A,
double MinAxisVal,
double MaxAxisVal
&41;
Remarks
Creates a copy of this vector with both axes clamped to the given range. New vector with clamped axes.