Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetMathLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
Include | #include "Kismet/KismetMathLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetMathLibrary.cpp |
UFUNCTION (BlueprintPure, Category="Utilities|Time Management", Meta=(NativeBreakFunc))
static void BreakQualifiedFrameTime
(
const FQualifiedFrameTime & InFrameTime,
FFrameNumber & Frame,
FFrameRate & FrameRate,
float & SubFrame
)
Remarks
Breaks a FQualifiedFrameTime into its component parts again.