Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetArrayLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetArrayLibrary.h |
Include | #include "Kismet/KismetArrayLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetArrayLibrary.cpp |
UFUNCTION (BlueprintCallable, CustomThunk,
Meta=(DisplayName="Remove Item", CompactNodeTitle="REMOVE", ArrayParm="TargetArray", ArrayTypeDependentParams="Item", AutoCreateRefTerm="Item"),
Category="Utilities|Array")
static bool Array_RemoveItem
(
const TArray < int32 > & TargetArray,
const int32 & Item
)
Remarks
Remove all instances of item from array. True if one or more items were removed
Parameters
Name | Description |
---|---|
TargetArray | The array to remove from |
Item | The item to remove from the array |