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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetArrayLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetArrayLibrary.h |
Include | #include "Kismet/KismetArrayLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetArrayLibrary.cpp |
UFUNCTION (BlueprintCallable, CustomThunk,
Meta=(DisplayName="Add", CompactNodeTitle="ADD", ArrayParm="TargetArray", ArrayTypeDependentParams="NewItem", AutoCreateRefTerm="NewItem"),
Category="Utilities|Array")
static int32 Array_Add
(
const TArray < int32 > & TargetArray,
const int32 & NewItem
)
Remarks
Add item to array The index of the newly added item
Parameters
Name | Description |
---|---|
TargetArray | The array to add item to |
NewItem | The item to add to the array |