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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UGameplayStatics
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStatics.h |
Include | #include "Kismet/GameplayStatics.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameplayStatics.cpp |
static void GetAllActorsWithTag
&40;
const UObject &42; WorldContextObject,
FName Tag,
TArray< AActor &42; > & OutActors
&41;
Remarks
Find all Actors in the world with the specified tag. This is a slow operation, use with caution e.g. do not use every frame.
Parameters
Name | Description |
---|---|
Tag | Tag to find. Must be specified or result array will be empty. |
OutActors | Output array of Actors of the specified tag. |