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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UBlueprintSetLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintSetLibrary.h |
Include | #include "Kismet/BlueprintSetLibrary.h" |
void execSet_RemoveItems
&40;
FFrame & Stack,
void &42; Result
&41;