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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UBlueprintSetLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintSetLibrary.h |
Include | #include "Kismet/BlueprintSetLibrary.h" |
UFUNCTION (BlueprintCallable, CustomThunk,
Meta=(BlueprintInternalUseOnly="true", SetParam="Value"))
static void SetSetPropertyByName
(
UObject * Object,
FName PropertyName,
const TSet < int32 > & Value
)
Remarks
Not exposed to users. Supports setting a set property on an object by name.