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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UBlueprintPlatformLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/BlueprintPlatformLibrary.h |
Include | #include "Kismet/BlueprintPlatformLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/Kismet/BlueprintPlatformLibrary.cpp |
static void ScheduleLocalNotificationBadgeFromNow
&40;
int32 inSecondsFromNow,
const FString & ActivationEvent
&41;
Remarks
Schedule a local notification badge to fire inSecondsFromNow from now
Parameters
Name | Description |
---|---|
inSecondsFromNow | The seconds until the notification should fire |
ActivationEvent | A string that is passed in the delegate callback when the app is brought into the foreground from the user activating the notification |