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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/GameplayStaticsTypes.h |
Include | #include "Kismet/GameplayStaticsTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FPredictProjectilePathPointData
Remarks
Data about a single point in a projectile path trace.
Variables
Type | Name | Description | |
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FVector | Location | Location of this point. |
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float | Time | Elapsed time at this point from the start of the trace. |
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FVector | Velocity | Velocity at this point. |
Constructors
Type | Name | Description | |
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FPredictProjectilePathPointData
(
FVector InLocation, |