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Unreal Engine C++ API Reference > Runtime > Engine > Kismet
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetSystemLibrary.h |
Include | #include "Kismet/KismetSystemLibrary.h" |
Syntax
namespace EMoveComponentAction
{
enum Type
&123;
Move,
Stop,
Return,
&125;
}
Values
Name | Description |
---|---|
Move | Move to target over specified time. |
Stop | If currently moving, stop. |
Return | If currently moving, return to where you started, over the time elapsed so far. |
Remarks
Enum used to indicate desired behavior for MoveComponentTo latent function.