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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Interfaces > API/Runtime/Engine/Interfaces/IPhysicsComponent
- IPhysicsComponent::GetAllPhysicsObjects()
- UClusterUnionComponent::GetAllPhysicsObjects()
- UInstancedStaticMeshComponent::GetAllPhysicsObjects()
- UPrimitiveComponent::GetAllPhysicsObjects()
- UClusterUnionComponent::GetAllPhysicsObjects()
- UInstancedStaticMeshComponent::GetAllPhysicsObjects()
- USkeletalMeshComponent::GetAllPhysicsObjects()
- USkeletalMeshComponent::GetAllPhysicsObjects()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Interfaces/IPhysicsComponent.h |
Include | #include "Interfaces/IPhysicsComponent.h" |
TArray < Chaos::FPhysicsObject * > GetAllPhysicsObjects() const