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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Interfaces > API/Runtime/Engine/Interfaces/IBoneReferenceSkeletonProvider
| Type | Name | Description | |
|---|---|---|---|
| USkeleton * | GetSkeleton
(
bool& bInvalidSkeletonIsError |
Please use GetSkeleton(bool& bInvalidSkeletonIsError, const class IPropertyHandle* PropertyHandle) | |
| USkeleton * | GetSkeleton
(
bool& bInvalidSkeletonIsError, |
Called to get the skeleton that FBoneReference's details customization will use to populate bone names. |