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API > API/Runtime > API/Runtime/Engine
| Name | ITextureDataProvider |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/SparseVolumeTexture/SparseVolumeTextureData.h |
| Include Path | #include "SparseVolumeTexture/SparseVolumeTextureData.h" |
Syntax
class ITextureDataProvider
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ITextureDataProvider() |
SparseVolumeTexture/SparseVolumeTextureData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTextureDataCreateInfo GetCreateInfo() |
SparseVolumeTexture/SparseVolumeTextureData.h | ||
void IteratePhysicalSource
(
TFunctionRef< void(const FIntVector3&Coord, int32 AttributesIdx, int32 ComponentIdx, float VoxelVal... |
SparseVolumeTexture/SparseVolumeTextureData.h |