Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IStreamingManager
Description
Updates streaming, taking into account all current view infos. Can be called multiple times per frame.
Derived Overrides
- FAnimationStreamingManager::UpdateResourceStreaming
- FCachedAudioStreamingManager::UpdateResourceStreaming
- FDummyAudioStreamingManager::UpdateResourceStreaming
- FStreamingManagerCollection::UpdateResourceStreaming
- FCoarseMeshStreamingManager::UpdateResourceStreaming
| Name | UpdateResourceStreaming |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
| Include Path | #include "ContentStreaming.h" |
void UpdateResourceStreaming
(
float DeltaTime,
bool bProcessEverything
)
Parameters
| Name | Remarks |
|---|---|
| DeltaTime | Time since last call in seconds |
| bProcessEverything | [opt] If true, process all resources with no throttling limits |