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Unreal Engine C++ API Reference > Runtime > Engine > IStereoLayers > FShapeWrapper
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
Include | #include "IStereoLayers.h" |
bool IsValid() const
Unreal Engine C++ API Reference > Runtime > Engine > IStereoLayers > FShapeWrapper
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
Include | #include "IStereoLayers.h" |
bool IsValid() const
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