Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IStereoLayers > API/Runtime/Engine/IStereoLayers/FLayerDesc
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/IStereoLayers.h |
Include | #include "IStereoLayers.h" |
Syntax
static const uint32 INVALID_LAYER_ID = 0;
Remarks
Layer IDs must be larger than 0.