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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ISceneRenderBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddRenderer
(
FSceneRenderer* Renderer, |
SceneRenderBuilderInterface.h | ||
void AddRenderer
(
FSceneRenderer* Renderer, |
Adds a command to render a scene renderer on the render thread using RDG. | SceneRenderBuilderInterface.h |
AddRenderer(FSceneRenderer *, FSceneRenderFunction &&)
| Name | AddRenderer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneRenderBuilderInterface.h |
| Include Path | #include "SceneRenderBuilderInterface.h" |
void AddRenderer
(
FSceneRenderer * Renderer,
FSceneRenderFunction && Function
)
AddRenderer(FSceneRenderer *, FString &&, FSceneRenderFunction &&)
Description
Adds a command to render a scene renderer on the render thread using RDG.
| Name | AddRenderer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneRenderBuilderInterface.h |
| Include Path | #include "SceneRenderBuilderInterface.h" |
void AddRenderer
(
FSceneRenderer * Renderer,
FString && Name,
FSceneRenderFunction && Function
)