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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IRenderAssetStreamingManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
Include | #include "ContentStreaming.h" |
void GetAssetComponents
(
const UStreamableRenderAsset * RenderAsset,
TArray < const UPrimitiveComponent * > & OutComps,
TFunction < bool *)> ShouldChoose
)
Remarks
Return all components referencing the asset