Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IRenderAssetStreamingManager
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ContentStreaming.h |
Include | #include "ContentStreaming.h" |
void AddRenderedTextureStats
(
TMap < FString , FRenderedTextureStats > & InOutRenderedTextureAssets
)