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API > API/Runtime > API/Runtime/Engine
| Name | IPhysicsReplication |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/PhysicsReplicationInterface.h |
| Include Path | #include "PhysicsReplicationInterface.h" |
Syntax
class IPhysicsReplication
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IPhysicsReplication() |
PhysicsReplicationInterface.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RemoveReplicatedTarget
(
UPrimitiveComponent* Component |
PhysicsReplicationInterface.h | ||
void SetReplicatedTarget
(
UPrimitiveComponent* Component, |
PhysicsReplicationInterface.h | ||
virtual void Tick
(
float DeltaSeconds |
PhysicsReplicationInterface.h |