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Unreal Engine C++ API Reference > Runtime > Engine > ILocalNotificationService
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LocalNotification.h |
Include | #include "LocalNotification.h" |
void GetLaunchNotification
&40;
bool & NotificationLaunchedApp,
FString & ActivationEvent,
int32 & FireDate
&41;
Remarks
Get the local notification that was used to launch the app
Parameters
Name | Description |
---|---|
NotificationLaunchedApp | Return true if a notification was used to launch the app |
ActivationEvent | Returns the name of the ActivationEvent if a notification was used to launch the app |
FireDate | Returns the time the notification was activated |