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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- IDeviceChangedListener
- FVoiceEngineImpl
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDevice.h |
Include | #include "AudioDevice.h" |
Syntax
class IDeviceChangedListener
Remarks
Interface to register a device changed listener to respond to audio device changes.
Functions
Type | Name | Description | |
---|---|---|---|
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void | ||
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void | OnDeviceRemoved
(
FString DeviceID |