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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- IDestructibleInterface
- UDestructibleComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/DestructibleInterface.h |
Include | #include "DestructibleInterface.h" |
Syntax
class IDestructibleInterface
Functions
Type | Name | Description | |
---|---|---|---|
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void | ApplyDamage
(
float DamageAmount, |
Take damage. |
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void | ApplyRadiusDamage
(
float BaseDamage, |
Take radius damage. |