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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ICameraLensEffectInterface
Description
Deactivtes the particle system. If bDestroyOnSystemFinish is true, actor will die after particles are all dead.
Derived Overrides
| Name | DeactivateLensEffect |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Camera/CameraLensEffectInterface.h |
| Include Path | #include "Camera/CameraLensEffectInterface.h" |
void DeactivateLensEffect()