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Unreal Engine C++ API Reference > Runtime > Engine
Classes
Type | Name | Description | |
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FHierarchicalSimplification | ||
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FHLODISMComponentDesc | Describe a LODActor ISM component | |
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FHLODProxyMesh | A mesh proxy entry | |
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UHierarchicalLODSetup | ||
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UHLODEngineSubsystem | ||
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UHLODProxyDesc | Describe a LODActor |
Enums
Type | Name | Description | |
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EHierarchicalSimplificationMethod | ||
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EHLODBatchingPolicy | Determines how the geometry of a component will be incorporated in proxy (simplified) HLODs. | |
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EHLODLevelExclusion | Bitflag enum to allow editing of UPrimitiveComponent::ExcludeFromHLODLevels as a bitmask in the properties |
Functions
Type | Name | Description | |
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