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Unreal Engine C++ API Reference > Runtime > Engine > HHitProxyType
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/HitProxies.h |
Include | #include "HitProxies.h" |
HHitProxyType
&40;
HHitProxyType &42; InParent,
const TCHAR &42; InName
&41;