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Unreal Engine C++ API Reference > Runtime > Engine > HActor
- HActor::GetType()
- HDataflowDefault::GetType()
- HLandscapeSplineProxy::GetType()
- HLandscapeSplineProxy_Segment::GetType()
- HLandscapeSplineProxy_ControlPoint::GetType()
- HLandscapeSplineProxy_Tangent::GetType()
- HDataflowNode::GetType()
- HLandscapeSplineProxy_Segment::GetType()
- HLandscapeSplineProxy_ControlPoint::GetType()
- HDataflowVertex::GetType()
- HLandscapeSplineProxy_Tangent::GetType()
- HTranslucentActor::GetType()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
Include | #include "EngineUtils.h" |
virtual HHitProxyType &42; GetType&40;&41; const