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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > USpringArmComponent
- USceneComponent::QuerySupportedSockets()
- USpringArmComponent::QuerySupportedSockets()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/SpringArmComponent.h |
Include | #include "GameFramework/SpringArmComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/GameFramework/SpringArmComponent.cpp |
virtual void QuerySupportedSockets
&40;
TArray< FComponentSocketDescription > & OutSockets
&41; const
Remarks
Get a list of sockets this component contains