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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > UPawnMovementComponent
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PawnMovementComponent.h |
Include | #include "GameFramework/PawnMovementComponent.h" |
Source | /Engine/Source/Runtime/Engine/Private/Components/PawnMovementComponent.cpp |
UFUNCTION (BlueprintCallable, Category="Pawn|Components|PawnMovement")
APawn * GetPawnOwner() const
Remarks
Return the Pawn that owns UpdatedComponent.