Navigation
Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > UGameUserSettings
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/GameUserSettings.h |
Include | #include "GameFramework/GameUserSettings.h" |
TArray < float > GetLastGPUBenchmarkSteps() const
Remarks
Returns each individual step of the last GPU benchmark result (set by RunHardwareBenchmark)