Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UCheatManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/CheatManager.h |
| Include | #include "GameFramework/CheatManager.h" |
| Source | /Engine/Source/Runtime/Engine/Private/CheatManager.cpp |
virtual bool IsDebugCameraActive() const
Remarks
Returns true if the player currently has a debug camera